Jaret

…the way ‘I’ should be told

Xbox360 supreme commander does not suck

Posted by Jaret on June 28, 2008

I had a view on my blog by someone searching on google if supreme commander for the 360 sucks, and it doesn’t. I was sceptical, so  I rented the game and played through the tutorial and two missions from the UEF campaign and its far from horrible. The game isn’t really pretty graphically, but its gameplay is stunning. What I love about the game is that it has a lot of variation to it, not just hyrdalisk and mutalisk from Starcraft, but different tiers, or.. idk how you say it.. “better versions” of units. It takes place in many different environments like snowy mountains, tropical Islands, alpines, all that good stuff so its not bland at all. The maps are pretty big from any other RTS on a system I’ve played, which is good, because when your controlling 100+ units at a time, this space is very well needed.

“how could you effectively micromanage 100 or more units at a time?” well this question is easily answered. As any RTS, you can assign control groups to units. This comes handy because obviously you can’t exactly drag a box around all your units like on a computer as fast. Since we’re on the controls, the controls do take getting used to. I’m not saying its clunky or ridiculously hard to work, but there’s so many options that they give you a little visual aid to which of the main buttons do with, this being activated in the options of course.

 There is a little stutter as the camera pans across the map, but nothing impossible to handle like Battle For Middle Earth 2 for the xbox 360. the Strategic zoom is really good, though there is a known bug where you can hear all your units when your fully zoomed out. It gets annoying, but turn down the FX volume in the options and your ready to roll. The developers know of the bug and should be patching anytime now, so you don’t have to deal with it for the rest of the time you play it. The game looks.. well plain. I’m not surprised because not a lot of RTS’s look like Gears Of War anyway. This shouldn’t steer you away from this game, because it really is a game you should at least try. I didn’t try multiplayer yet, but I don’t plan on trying it anytime soon, there’s so much to learn from this game its not even funny. It isn’t a Civilizations in terms of depth, but then again that game isn’t RTS.

 

Don’t listen to what the big reviewers say, it really is a good game. I’ve only played it for 3 hours, but even then I had no lockups. Some claimed it got really choppy down to a slide show almost, again, I can’t say much because I didn’t have a big amount of units. People did say that they ran 4 Free for all’s and it barely lagged or slowed down, barely meaning not a slide show or gamebreaking. I can only say the graphics aren’t good, but thats all I can say thats bad at the moment.

If I had to rate this game, I would give it an 8/10.

+
good controls
deep
nice cinematics
sound effects

-
Sound bug
graphics somewhat

3 Responses to “Xbox360 supreme commander does not suck”

  1. I bookmarked your blog, thanks for sharing this very interesting post

  2. unbiased gamer said

    k, what? Somewhat graphical bugs is an understatement. I’m sitting in front of yet another game freeze, and guess what, it’s during a save! It is a frequent reoccurrence for this game to lock up, and it is unaceptable.

  3. Jaret said

    I made this awhile ago so yeah I never did update it. I know what you talking about, as it froze on me once, but I only played the game for about 5 straight days since I rented it, so maybe in the long term it is pretty bad.

    When I wrote this, it was during the time I read the review of this game on IGN, which was really a lot of bull. they really pinned the game as ugly, boring gameplay, and everyother hour lockups and freezes. Yeah its not a nice looking game, the gameplay is great if your into a indepth RTS on a console [which is rare], and well I was just fortunate that I didn’t experience these reoccuring lock up/freezing moments. I later read around that the reviewer at the time of IGN had a bad xbox360 and it RRoD not too long after the review, so I expected the freezing problem to be that.
    It actually seemed as if the reviewer never laid a hand on an RTS ever in his life, and was some FPS guy that played just Halo 3.

    Sorry for your bad experience with this game, but maybe next time I’ll try to write something when I have tried it over a bit more time.

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